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	<title>ReallyUsefulEbooks Update &#187; ActionScript</title>
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		<title>Learning ActionScript 3.0: A Beginner&#8217;s Guide</title>
		<link>http://reallyusefulebooks.com/update/archives/1258</link>
		<comments>http://reallyusefulebooks.com/update/archives/1258#comments</comments>
		<pubDate>Fri, 14 Mar 2008 07:19:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.com/update/archives/1258</guid>
		<description><![CDATA[
TITLE : Learning ActionScript 3.0: A Beginner&#8217;s Guide [ILLUSTRATED] (Paperback)
AUTHOR : by Rich Shupe (Author), Zevan Rosser (Author)
PUBLISHER : O&#8217;ReillyLibrary publisher
ISBN : 059652787X
EDITION : 1st
PUB DATE : January 04, 2008
LANGUAGE : English
In this book, authors Rich Shupe and Zevan Rosser share the knowledge
they&#8217;ve gained from their years as multimedia developers/designers and
teachers. Learning ActionScript 3.0 gives [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i32.tinypic.com/2a0022w.jpg" alt="" /><br />
TITLE : Learning ActionScript 3.0: A Beginner&#8217;s Guide [ILLUSTRATED] (Paperback)<br />
AUTHOR : by Rich Shupe (Author), Zevan Rosser (Author)<br />
PUBLISHER : O&#8217;ReillyLibrary publisher<br />
ISBN : 059652787X<br />
EDITION : 1st<br />
PUB DATE : January 04, 2008<br />
LANGUAGE : English</p>
<p>In this book, authors Rich Shupe and Zevan Rosser share the knowledge<br />
they&#8217;ve gained from their years as multimedia developers/designers and<br />
teachers. Learning ActionScript 3.0 gives you a solid foundation in the<br />
language of Flash and demonstrates how you can use it for practical,<br />
everyday projects. The authors do more than just give you a collection<br />
of sample scripts. Written for those of you new to ActionScript 3.0, the<br />
book describes how ActionScript and Flash work, giving you a clear look<br />
into essential topics such as logic, event handling, displaying content,<br />
migrating legacy projects to ActionScript 3.0, classes, and much more.<br />
You will learn important techniques through hands-on exercises, and then<br />
build on those skills as chapters progress. ActionScript 3.0 represents<br />
a significant change for many Flash users, and a steeper learning curve<br />
for the uninitiated. This book will help guide you through a variety of<br />
scripting scenarios. Rather than relying heavily on prior knowledge of<br />
object-oriented programming (OOP), topics are explained in focused<br />
examples that originate in the timeline, with optional companion classes<br />
for those already comfortable with their use. As chapters progress, the<br />
book introduces more and more OOP techniques, allowing you to choose<br />
which scripting approach you prefer. Learning ActionScript 3.0 reveals:<br />
New ways to harness the power and performance of AS3 Common mistakes<br />
that people make with the language Essential coverage of text, sound,<br />
video, XML, drawing with code, and more Migration issues from AS1 and<br />
AS2 to AS3 Simultaneous development of procedural and object-oriented<br />
techniques Tips that go beyond simple script collections, including how<br />
toapproach a project and which resources can help you along the way The<br />
companion web site contains material for all the exercises in the book,<br />
as well as short quizzes to make sure you&#8217;re up to speed with key<br />
concepts. ActionScript 3.0 is a different animal from previous versions,<br />
and Learning ActionScript 3.0 teaches everything that web designers,<br />
GUI-based Flash developers, and those new to ActionScript need to start<br />
using the language.</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/059652787X/</p>
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		<item>
		<title>Foundation Actionscript 3.0 with Flash CS3 and Flex (Foundation)</title>
		<link>http://reallyusefulebooks.com/update/archives/1043</link>
		<comments>http://reallyusefulebooks.com/update/archives/1043#comments</comments>
		<pubDate>Tue, 08 Jan 2008 12:50:05 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/1043</guid>
		<description><![CDATA[
TITLE : Foundation Actionscript 3.0 with Flash CS3 and Flex (Foundation)
TYPE : Computer/Programming
AUTHOR : Todd Yard (Author), Steve Webster (Author), Sean McSharry (Author)
PUBLISHER : friends of ED
ISBN : 1590598156
PAGES : 450
EDITION : 1st
LANGUAGE : ENGLISH
RELEASE NOTES :
If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://img138.imageshack.us/img138/9059/51qxfezyllss500yb7.jpg" alt="" /><br />
TITLE : Foundation Actionscript 3.0 with Flash CS3 and Flex (Foundation)<br />
TYPE : Computer/Programming<br />
AUTHOR : Todd Yard (Author), Steve Webster (Author), Sean McSharry (Author)<br />
PUBLISHER : friends of ED<br />
ISBN : 1590598156<br />
PAGES : 450<br />
EDITION : 1st<br />
LANGUAGE : ENGLISH</p>
<p>RELEASE NOTES :<br />
If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform is a great way to go, with it&#8217;s many features, including powerful graphical and sound and video capabilities. To really harness the power of Flash though, you need to make use of ActionScript, Flash&#8217;s coding language, to provide dynamic effects, enable user interaction, and manipulate data. Adobe just made things even more powerful with ActionScript 3.0. They&#8217;ve taken ActionScript and expanded it into a fully-fledged programming language, with full object-oriented capabilities, improved events, sounds and video support, and drawing capabilities, support for regular expressions, and much, much more. Whether you are an aspiring ActionScript developer, or an experienced ActionScript developer who wants to upgrade your knowledge to version 3.0, this book teaches all you need to know to start to harness the power of ActionScript 3.0 using Flash CS3, Flex 2 or Flex 3. It covers all the essential techniques from the ground up, allowing you to get up and running quickly and easily. The sensible layout of the book makes it easy to refer back to techniques when you need to, and there are even reference sections at the back of the book to allow you to look up syntax quickly. With this book as your guide, you&#8217;ll be creating killer ActionScript powered Flash applications before you know it!</p>
]]></content:encoded>
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		<item>
		<title>ActionScript 3.0 Bible</title>
		<link>http://reallyusefulebooks.com/update/archives/959</link>
		<comments>http://reallyusefulebooks.com/update/archives/959#comments</comments>
		<pubDate>Fri, 14 Dec 2007 00:28:18 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/959</guid>
		<description><![CDATA[
TITLE : ActionScript 3.0 Bible (Paperback)
AUTHOR : by Roger Braunstein (Author)
PUBLISHER : Wiley publisher
ISBN : 0470135603
EDITION : 1st
PUB DATE : October 29, 2007
LANGUAGE : English
Packed with hands-on instruction and step by step tutorials, the
ActionScript 3 Bible is everything you need to harness the power of this
amazing language. ActionScript experts Roger Braunstein and Mims Wright
guide you [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i16.tinypic.com/6s65ytg.jpg" alt="" /><br />
TITLE : ActionScript 3.0 Bible (Paperback)<br />
AUTHOR : by Roger Braunstein (Author)<br />
PUBLISHER : Wiley publisher<br />
ISBN : 0470135603<br />
EDITION : 1st<br />
PUB DATE : October 29, 2007<br />
LANGUAGE : English</p>
<p>Packed with hands-on instruction and step by step tutorials, the<br />
ActionScript 3 Bible is everything you need to harness the power of this<br />
amazing language. ActionScript experts Roger Braunstein and Mims Wright<br />
guide you through the in&#8217;s and out&#8217;s of building Rich Internet<br />
Applications with ActionScript 3. Coverage includes:</p>
<p>- The ActionScript 3 language-variables, datatypes, operators and<br />
expressions, functions, and more<br />
- Object-Oriented aspects of ActionScript 3<br />
- Working with XML<br />
- Dealing with events<br />
- Handling error events and making your applications fault tolerant<br />
- Debugging ActionScript applications<br />
- Loading external data<br />
- Working with audio, video and graphics<br />
- Working in binary<br />
- Developing for Apollo<br />
- Application deployment<br />
- And more&#8230;</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/0470135603/</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Flash XML Applications: Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases</title>
		<link>http://reallyusefulebooks.com/update/archives/844</link>
		<comments>http://reallyusefulebooks.com/update/archives/844#comments</comments>
		<pubDate>Thu, 01 Nov 2007 16:23:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>
		<category><![CDATA[XML]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/844</guid>
		<description><![CDATA[
TITLE : Flash XML Applications: Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases (Paperback)
AUTHOR : by Joachim Bernhard Schnier (Author)
PUBLISHER : Focal Press publisher
ISBN : 0240809173
EDITION : 1st
PUB DATE : October 05, 2007
LANGUAGE : English
Add seamless, interactive, user-controlled delivery to your Flash
applications. This book builds upon your understanding of basic
ActionScript (AS) syntax [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i8.tinypic.com/2znzi42.jpg" alt="" /><br />
TITLE : Flash XML Applications: Use AS2 and AS3 to Create Photo Galleries, Menus, and Databases (Paperback)<br />
AUTHOR : by Joachim Bernhard Schnier (Author)<br />
PUBLISHER : Focal Press publisher<br />
ISBN : 0240809173<br />
EDITION : 1st<br />
PUB DATE : October 05, 2007<br />
LANGUAGE : English</p>
<p>Add seamless, interactive, user-controlled delivery to your Flash<br />
applications. This book builds upon your understanding of basic<br />
ActionScript (AS) syntax with the foundational skills that you need to<br />
use XML in Flash applications and AS2 or AS3 to migrate your existing<br />
applications. Beginning with an introduction to XML, XML parsing<br />
methods, and a short introduction to AS2 you learn how to create a<br />
universal XML load/onload Class as well as a universal XHTML parser.<br />
Then you learn how to use Components using XML as the data source,<br />
including the menu, menubar, datagrid and tree component. Finally, a<br />
tutorial projectthe design and development of a Real Estate Web site<br />
that contains an XML search enginepulls it all together with hands-on<br />
experience. All the applications use XML as the data source and are<br />
written as class files. Select parts of the Real Estate Web site are<br />
redeveloped in AS3 for purposes of illustration. The new XML class is<br />
presented and specific code examples demonstrate techniques to apply<br />
methods and use properties. Particular attention is paid to the<br />
differences between AS2 and AS3 and how to effectively transition from<br />
one AS version to the other.</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/0240809173/<br />
<span id="more-844"></span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Object-Oriented ActionScript 3.0</title>
		<link>http://reallyusefulebooks.com/update/archives/834</link>
		<comments>http://reallyusefulebooks.com/update/archives/834#comments</comments>
		<pubDate>Tue, 30 Oct 2007 16:31:58 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/834</guid>
		<description><![CDATA[
TITLE : Object-Oriented ActionScript 3.0 (Paperback)
AUTHOR : by Todd Yard (Author), Peter Elst (Author), Sas Jacobs (Author)
PUBLISHER : FriendsofED publisher
ISBN : 1590598458
EDITION : 1st
PUB DATE : July 23, 2007
LANGUAGE : English
- Learn object-oriented programming in actionscript 3.0
- Covers both the Flash and Flex environments
- Includes design patterns, custom frameworks, data binding, and other
crucial techniques Object-oriented [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i24.tinypic.com/2dbm8aa.jpg" alt="" /><br />
TITLE : Object-Oriented ActionScript 3.0 (Paperback)<br />
AUTHOR : by Todd Yard (Author), Peter Elst (Author), Sas Jacobs (Author)<br />
PUBLISHER : FriendsofED publisher<br />
ISBN : 1590598458<br />
EDITION : 1st<br />
PUB DATE : July 23, 2007<br />
LANGUAGE : English</p>
<p>- Learn object-oriented programming in actionscript 3.0<br />
- Covers both the Flash and Flex environments<br />
- Includes design patterns, custom frameworks, data binding, and other<br />
crucial techniques Object-oriented programming (OOP) is something that<br />
is usually considered a black art for hardcore programmers, not a topic<br />
of conversation for Flash developers. However, when adobe introduced<br />
actionscript 3.0 to the mix, it changed everything. actionscript 3.0 is<br />
much more powerful than previous versions, allowing Flash developers to<br />
produce robust object-oriented applications. but with that power comes<br />
great responsibilityOOP is now a requirement, rather than optional, and<br />
there are new things to learn. But never fearthis book, based on the<br />
ever-popular Object-Oriented ActionScript for Flash 8, provides you all<br />
you need to delve into the world of OOP with confidence, whether you are<br />
using the Flash IDE, Flex builder, or even command-line tools for your<br />
development work. First, you are taken gently through all the principles<br />
of OOP that you need to know, and then given a guide to designing and<br />
implementing applications in actionscript 3.0. Next, we step up a gear,<br />
showing you the Flex builder development environment and teaching about<br />
creating reusable, extensible component frameworksmanager classes,<br />
animation and effects classes, UI widgets, and more. lastly, we look at<br />
some more advanced topics such as communication between Flash and the<br />
browser and Web services. case studies are included that apply the<br />
knowledge presented, giving you real-world projects to learn from and<br />
adapt for use in your own work. Mastering object-oriented programming is<br />
essential for modern Flash development, and Object-Oriented ActionScript<br />
3.0 is the only guide you&#8217;ll need.<br />
In this book you&#8217;ll learn:</p>
<p>- the essential principles of object-oriented programming, including<br />
inheritance, encapsulation, polymorphism, and more<br />
- Valuable lessons on actionscript 3.0 project planning and<br />
programming, including design patterns and source control<br />
- How to create your own extensible, reusable application framework<br />
using OOP best practices<br />
- Advanced data integration techniques such as Web services and<br />
communication between Flash and the browser Object-Oriented ActionScript<br />
3.0</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/1590598458/<br />
<span id="more-834"></span></p>
]]></content:encoded>
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		<item>
		<title>ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques</title>
		<link>http://reallyusefulebooks.com/update/archives/813</link>
		<comments>http://reallyusefulebooks.com/update/archives/813#comments</comments>
		<pubDate>Thu, 25 Oct 2007 16:05:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/813</guid>
		<description><![CDATA[
TITLE : ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) [ILLUSTRATED] (Paperback)
AUTHOR : by William Sanders (Author), Chandima Cumaranatunge (Author)
PUBLISHER : O&#8217;Reilly Media publisher
ISBN : 0596528469
EDITION : 1st
PUB DATE : July 16, 2007
LANGUAGE : English
Now that ActionScript is reengineered from top to bottom as a true
object-oriented programming (OOP) language, reusable design patterns [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i20.tinypic.com/1hct4l.jpg" alt="" /><br />
TITLE : ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) [ILLUSTRATED] (Paperback)<br />
AUTHOR : by William Sanders (Author), Chandima Cumaranatunge (Author)<br />
PUBLISHER : O&#8217;Reilly Media publisher<br />
ISBN : 0596528469<br />
EDITION : 1st<br />
PUB DATE : July 16, 2007<br />
LANGUAGE : English</p>
<p>Now that ActionScript is reengineered from top to bottom as a true<br />
object-oriented programming (OOP) language, reusable design patterns are<br />
an ideal way to solve common problems in Flash and Flex applications. If<br />
you&#8217;re an experienced Flash or Flex developer ready to tackle<br />
sophisticated programming techniques with ActionScript 3.0, this<br />
hands-on introduction to design patterns is the book you need.<br />
ActionScript 3.0 Design Patterns takes you step by step through the<br />
process, first by explaining how design patterns provide a clear road<br />
map for structuring code that actually makes OOP languages easier to<br />
learn and use. You then learn about various types of design patterns and<br />
construct small abstract examples before trying your hand at building<br />
full-fledged working applications outlined in the book. Topics in<br />
ActionScript 3.0 Design Patterns include:</p>
<p>- Key features of ActionScript 3.0 and why it became an OOP language<br />
- OOP characteristics, such as classes, abstraction, inheritance, and<br />
polymorphism<br />
- The benefits of using design patterns<br />
- Creational patterns, including Factory and Singleton patterns<br />
- Structural patterns, including Decorator, Adapter, and Composite<br />
patterns<br />
- Behavioral patterns, including Command, Observer, Strategy, and<br />
State patterns<br />
- Multiple design patterns, including Model-View-Controller and<br />
Symmetric Proxy designs During the course of the book, you&#8217;ll work with<br />
examples of increasing complexity, such as an e-business application<br />
with service options that users can select, an interface for selecting a<br />
class of products and individual products in each class, an action game<br />
application, a video record and playback application, and many more.<br />
Whether you&#8217;re coming to Flash and Flex from Java or C++, or have<br />
experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will<br />
have you constructing truly elegant solutions for your Flash and Flex<br />
applications in no time.</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/0596528469/</p>
<p><span id="more-813"></span></p>
]]></content:encoded>
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		</item>
		<item>
		<title>ActionScript 3.0 Game Programming University</title>
		<link>http://reallyusefulebooks.com/update/archives/708</link>
		<comments>http://reallyusefulebooks.com/update/archives/708#comments</comments>
		<pubDate>Sat, 15 Sep 2007 17:42:45 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game Development]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/708</guid>
		<description><![CDATA[
TITLE : ActionScript 3.0 Game Programming University (Paperback)
AUTHOR : by Gary Rosenzweig (Author)
PUBLISHER : Que publisher
ISBN : 0789737027
EDITION : 1st
PUB DATE : August 29, 2007
LANGUAGE : English
Flash game guru, Gary Rosenzweig, shows you how easy it is to create fun
and addictive web-based games with the game development power of
ActionScript 3.0 and Flash CS3 Professional. This [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i8.tinypic.com/2db6jh4.jpg" alt="" /><br />
TITLE : ActionScript 3.0 Game Programming University (Paperback)<br />
AUTHOR : by Gary Rosenzweig (Author)<br />
PUBLISHER : Que publisher<br />
ISBN : 0789737027<br />
EDITION : 1st<br />
PUB DATE : August 29, 2007<br />
LANGUAGE : English</p>
<p>Flash game guru, Gary Rosenzweig, shows you how easy it is to create fun<br />
and addictive web-based games with the game development power of<br />
ActionScript 3.0 and Flash CS3 Professional. This book includes 16<br />
complete games with source code and detailed descriptions of how each<br />
game was built. Through these games you&#8217;ll learn how to make your own<br />
creations. The code is easy to modify for use in your own projects and<br />
websites. Whether you are looking to learn ActionScript game programming<br />
or just need an instant library of game code, this book is for you!</p>
<p>16 complete games and source code, including:</p>
<p>- Match Three<br />
- Trivia Quiz<br />
- Jigsaw Puzzle<br />
- Matching Game<br />
- Space Rocks<br />
- Racing Game<br />
- Word Search<br />
- Platform Scroller</p>
<p>Plus, learn some of the basic techniques you<br />
can use to create your own games.</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/0789737027/<br />
<span id="more-708"></span></p>
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		<item>
		<title>Programming Flex 2: The comprehensive guide to creating rich media applications with Adobe Flex</title>
		<link>http://reallyusefulebooks.com/update/archives/660</link>
		<comments>http://reallyusefulebooks.com/update/archives/660#comments</comments>
		<pubDate>Tue, 21 Aug 2007 16:16:49 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/660</guid>
		<description><![CDATA[
TITLE : Programming Flex 2: The comprehensive guide to creating rich media applications with Adobe Flex (Programming) [ILLUSTRATED] (Paperback)
AUTHOR : by Chafic Kazoun (Author), Joey Lott (Author)
PUBLISHER : O&#8217;Reilly Media publisher
ISBN : 059652689X
EDITION : 1st
PUB DATE : April 16, 2007
LANGUAGE : English
Is there an easier way to build and deliver rich internet applications
(RIAs) other than [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i9.tinypic.com/4kdzj11.jpg" alt="" /><br />
TITLE : Programming Flex 2: The comprehensive guide to creating rich media applications with Adobe Flex (Programming) [ILLUSTRATED] (Paperback)<br />
AUTHOR : by Chafic Kazoun (Author), Joey Lott (Author)<br />
PUBLISHER : O&#8217;Reilly Media publisher<br />
ISBN : 059652689X<br />
EDITION : 1st<br />
PUB DATE : April 16, 2007<br />
LANGUAGE : English</p>
<p>Is there an easier way to build and deliver rich internet applications<br />
(RIAs) other than the Flash IDE or Ajax? Absolutely. With Adobe Flex 2,<br />
the Flex 2 SDK, and this book, you have all you need to build RIAs.<br />
Programming Flex 2 offers you plenty of practical and useful examples<br />
that reveal how and why to use a particular feature of Flex 2, and when<br />
and when not to. As part of the Adobe Developer Library, Programming<br />
Flex 2 is the authoritative guide to this new Adobe framework. You learn<br />
to use a markup language called MXML and a vast library of off-the-shelf<br />
and highly-configurable components to build Flash-based applications<br />
that combine the immediacy of the Web with the functionality and<br />
responsiveness of desktop applications. You also discover why &#8212; with<br />
the Flash Player runtime environment and the powerful ActionScript 3.0<br />
programming language &#8212; the possibilities with Flex 2 are nearly<br />
limitless. Topics include:</p>
<p>- Managing Layout<br />
- Working with Components<br />
- Working with Media<br />
- Managing State<br />
- Using Transitions and Effects<br />
- Working with Data<br />
- Customizing Application Appearance<br />
- Client Data Communication and Remote Data Communication<br />
- Debugging Flex Framework Applications<br />
- Creating Custom Components Flex may be easier to learn than the<br />
Flash IDE, but you still need a reliable guide to the framework.<br />
Programming Flex 2 not only serves as a reference, but provides valuable<br />
and practical insight into this new technology. As you learn how to<br />
build Flex applications, you&#8217;ll also discover how Flex works. This book<br />
supplies all the information you need in one convenient place. Adobe<br />
Developer Library is a co-publishing partnership between O&#8217;Reilly Media<br />
and Adobe Systems, Inc. and is designed to produce the number one<br />
information resources for developers who use Adobe technologies. Created<br />
in 2006, the Adobe Developer Library is the official source for<br />
comprehensive learning solutions to help developers create expressive<br />
and interactive web applications that can reach virtually anyone on any<br />
platform. With top-notch books and innovative online resources covering<br />
the latest in rich Internet application development, the Adobe Developer<br />
Library offers expert training and in-depth resources, straight from the<br />
source.</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/059652689X/<br />
<span id="more-660"></span></p>
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		<title>Essential ActionScript 3.0</title>
		<link>http://reallyusefulebooks.com/update/archives/652</link>
		<comments>http://reallyusefulebooks.com/update/archives/652#comments</comments>
		<pubDate>Fri, 17 Aug 2007 13:50:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ActionScript]]></category>
		<category><![CDATA[All]]></category>
		<category><![CDATA[Flash]]></category>

		<guid isPermaLink="false">http://reallyusefulebooks.net/update/archives/652</guid>
		<description><![CDATA[
TITLE : Essential ActionScript 3.0 (Essential) [ILLUSTRATED] (Paperback)
AUTHOR : by Colin Moock (Author)
PUBLISHER : O&#8217;Reilly Media publisher
ISBN : 0596526946
EDITION : 1st
PUB DATE : June 22, 2007
LANGUAGE : English
ActionScript 3.0 is a huge upgrade to Flash&#8217;s programming language. The
enhancements to ActionScript&#8217;s performance, feature set, ease of use,
cleanliness, and sophistication are considerable. Essential ActionScript
3.0 focuses on the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://i10.tinypic.com/52b89ae.jpg" alt="" /><br />
TITLE : Essential ActionScript 3.0 (Essential) [ILLUSTRATED] (Paperback)<br />
AUTHOR : by Colin Moock (Author)<br />
PUBLISHER : O&#8217;Reilly Media publisher<br />
ISBN : 0596526946<br />
EDITION : 1st<br />
PUB DATE : June 22, 2007<br />
LANGUAGE : English</p>
<p>ActionScript 3.0 is a huge upgrade to Flash&#8217;s programming language. The<br />
enhancements to ActionScript&#8217;s performance, feature set, ease of use,<br />
cleanliness, and sophistication are considerable. Essential ActionScript<br />
3.0 focuses on the core language and object-oriented programming, along<br />
with the Flash Player API. Essential ActionScript has become the #1<br />
resource for the Flash and ActionScript development community, and the<br />
reason is the author, Colin Moock. Many people even refer to it simply<br />
as &#8220;The Colin Moock book.&#8221;</p>
<p>And for good reason: No one is better at turning ActionScript inside<br />
out, learning its nuances and capabilities, and then explaining<br />
everything in such an accessible way. Colin Moock is not just a talented<br />
programmer and technologist; he&#8217;s also a gifted teacher.</p>
<p>Essential ActionScript 3.0 is a radically overhauled update to Essential<br />
ActionScript 2.0. True to its roots, the book once again focuses on the<br />
core language and object-oriented programming, but also adds a deep look<br />
at the centerpiece of Flash Player&#8217;s new API: display programming. Enjoy<br />
hundreds of brand new pages covering exciting new language features,<br />
such as the DOM-based event architecture, E4X, and namespaces&#8211;all<br />
brimming with real-world sample code. The ActionScript 3.0 revolution is<br />
here, and Essential ActionScript 3.0&#8217;s steady hand is waiting to guide<br />
you through it. Adobe Developer Library is a co-publishing partnership<br />
between O&#8217;Reilly Media and Adobe Systems, Inc. and is designed to<br />
produce the number one information resources for developers who use<br />
Adobe technologies. Created in 2006, the Adobe Developer Library is the<br />
official source for comprehensive learning solutions to help developers<br />
create expressive and interactive web applications that can reach<br />
virtually anyone on any platform. With top-notch books and innovative<br />
online resources covering the latest in rich Internet application<br />
development, the Adobe Developer Library offers expert training and<br />
in-depth resources, straight from the source.</p>
<p>URL: http://www.amazon.com/exec/obidos/tg/detail/-/0596526946/<br />
<span id="more-652"></span></p>
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