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Archive for Digital Imaging

Processing: Creative Coding and Computational Art


TITLE : Processing: Creative Coding and Computational Art (Foundation) (Hardcover)
AUTHOR : by Ira Greenberg (Author)
PUBLISHER : friends of ED publisher
ISBN : 159059617X
EDITION : 1st
PUB DATE : May 28, 2007
LANGUAGE : English

- Create code art, visualizations, and interactive applications with
this powerful yet simple computer language and programming environment
- Learn how to code 2D and 3D animation, pixel-level imaging, motion
effects, and physics simulations
- Take a creative and fun approach to learning creative computer
programming If you’re interested in creating cutting-edge code-based art
and animations, you’ve come to the right place! Processing (available at
www.processing.org) is a revolutionary open source programming language
and environment designed to bridge the gap between programming and art,
allowing non-programmers to learn programming fundamentals as easily as
possible, and empowering anyone to produce beautiful creations using
math patterns. With the software freely available, Processing provides
an accessible alternative to using Flash for creative coding and
computational artboth on and off the Web. This book is written
especially for artists, designers, and other creative professionals and
students exploring code art, graphics programming, and computational
aesthetics. The book provides a solid and comprehensive foundation in
programming, including object-oriented principles, and introduces you to
the easy-to-grasp Processing language, so no previous coding experience
is necessary. The book then goes through using Processing to code lines,
curves, shapes, and motion, continuing to the point where you’ll have
mastered Processing and can really start to unleash your creativity with
realistic physics, interactivity, and 3D! In the final chapter, you’ll
even learn how to extend your Processing skills by working directly with
the powerful Java programming languagethe language Processing itself is
built with. You’ll learn:
- The fundamentals of creative computer programming-from procedural
programming, to object-oriented programming, to pure Java programming
- How to virtually draw, paint, and sculpt using computer code and
clearly explained mathematical concepts
- 2D and 3D programming techniques, motion design, and cool graphics
effects
- How to code your own pixel-level imaging effects, such as image
contrast, color saturation, custom gradients and more
- Advanced animation techniques, including realistic physics and
artificial life simulation

URL: http://www.amazon.com/exec/obidos/tg/detail/-/159059617X/

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